![]() Ideally your GR boss has ads, otherwise it'll be a bit slower. Shield of fury will quickly debuff the mobs to a point where they'll melt. ![]() More mobs = more blasts = more healing from punish. ![]() Each time you block, your ivory will shoot a shotgun blast which will kill things. The reason you wear justice lantern is for the block chance, which you need all of that you can get. The odds of getting a shield of fury perfectly rolled that is better than wearing ivory is super low, so just stick to ivory unless god rolls. Ideally you wear shield of fury and cube ivory, but ivory is better to wear until you get a shield of fury with 30% bottom and heaven's fury skill dmg. 56.5% will give you slight overlap that should make up for the network lag. 56% is perm, but when you're tanking 100+ mobs the slight downtime between casts will get you killed. You need 56.5% cdr for slight overlap on Akarats casts. >Weapon in hand is Fate of The Fell and bracers are Bracers of Fury.<<< This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison. Gain 150 - 200% increased damage to a single element for 4 seconds.
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